room.spectator_mode
Generated from
spec/protocol.yaml. Do not edit by hand.
Overview
- ID:
1033 - Header:
ROOM_SPECTATOR - Direction: Server to Client (
s2c) - Realm: Room
- Phase:
session - Since:
nitro-1.6.6 - Summary: Indicate the user is in spectator mode
Payload fields
No payload fields (header-only packet).
Behavior
Sender
Sent to a user who enters a game room in spectator mode (when the room is full or the user is not a game participant).
Receiver
The client switches to spectator mode UI, hiding interactive elements. Confirmed in GLADIATOR.
Notes
- No additional notes