Skip to main content

room.spectator_mode

Generated from spec/protocol.yaml. Do not edit by hand.

Overview

  • ID: 1033
  • Header: ROOM_SPECTATOR
  • Direction: Server to Client (s2c)
  • Realm: Room
  • Phase: session
  • Since: nitro-1.6.6
  • Summary: Indicate the user is in spectator mode

Payload fields

No payload fields (header-only packet).

Behavior

Sender

Sent to a user who enters a game room in spectator mode (when the room is full or the user is not a game participant).

Receiver

The client switches to spectator mode UI, hiding interactive elements. Confirmed in GLADIATOR.

Notes

  • No additional notes