room.door_settings
Generated from
spec/protocol.yaml. Do not edit by hand.
Overview
- ID:
1664 - Header:
ROOM_MODEL_DOOR - Direction: Server to Client (
s2c) - Realm: Room
- Phase:
session - Since:
nitro-1.6.6 - Summary: Deliver the room entry door position and direction
Payload fields
| Field | Type | Required | Description |
|---|---|---|---|
x | int32 | required | Door X tile coordinate. |
y | int32 | required | Door Y tile coordinate. |
z | string | required | Door Z height (serialized as string). |
direction | int32 | required | Avatar spawn direction (0, 2, 4, 6). |
Behavior
Sender
Sent during room entry to specify where the avatar should spawn and which direction it should face.
Receiver
The client positions the user's avatar at the door tile. Confirmed in GLADIATOR.
Notes
- No additional notes