room_entities.dance
Generated from
spec/protocol.yaml. Do not edit by hand.
Overview
- ID:
2233 - Header:
UNIT_DANCE - Direction: Server to Client (
s2c) - Realm: Room Entities
- Phase:
session - Since:
nitro-1.6.6 - Summary: Notify that a unit's dance animation changed
Payload fields
| Field | Type | Required | Description |
|---|---|---|---|
roomIndex | int32 | required | Room entity index of the unit. |
danceId | int32 | required | Dance animation ID (0 = stopped). |
Behavior
Sender
Sent to all room occupants when a unit starts or stops dancing.
Receiver
The client updates the unit's animation state. Confirmed in GLADIATOR.
Notes
- No additional notes