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room_entities.dance

Generated from spec/protocol.yaml. Do not edit by hand.

Overview

  • ID: 2080
  • Header: UNIT_DANCE
  • Direction: Client to Server (c2s)
  • Realm: Room Entities
  • Phase: session
  • Since: nitro-1.6.6
  • Summary: Set the avatar's dance animation

Payload fields

FieldTypeRequiredDescription
danceIdint32requiredDance animation identifier (0 = stop dancing).

Behavior

Sender

Sent when the user selects a dance move. A value of 0 stops dancing.

Receiver

The server broadcasts the dance state via room_entities.dance (s2c 2233). Confirmed in GLADIATOR.

Notes

  • No additional notes