user.get_furniture
Generated from
spec/protocol.yaml. Do not edit by hand.
Overview
- ID:
3150 - Header:
USER_FURNITURE - Direction: Client to Server (
c2s) - Realm: Inventory
- Phase:
session - Since:
nitro-1.6.6 - Summary: Request the furniture inventory while inside a room
Payload fields
No payload fields (header-only packet).
Behavior
Sender
Sent when the player opens the inventory panel while currently in a room.
Receiver
The server responds with the player's furniture list in fragments. The response uses fragmentation because the inventory may contain thousands of items. Confirmed in GLADIATOR.
Notes
- No additional notes