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games.playing_game

Generated from spec/protocol.yaml. Do not edit by hand.

Overview

  • ID: 448
  • Header: PLAYING_GAME
  • Direction: Server to Client (s2c)
  • Realm: Games & Entertainment
  • Phase: session
  • Since: nitro-1.6.6
  • Summary: Playing game

Payload fields

FieldTypeRequiredDescription
field1booleanrequiredWire field extracted from the Nitro client parser.

Behavior

Sender

The server sends this message to inform the client about playing game state.

Receiver

The client processes the received data and updates its local state accordingly.

Notes

  • No additional notes