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games.loadgame

Generated from spec/protocol.yaml. Do not edit by hand.

Overview

  • ID: 3654
  • Header: LOADGAME
  • Direction: Server to Client (s2c)
  • Realm: Games & Entertainment
  • Phase: session
  • Since: nitro-1.6.6
  • Summary: Loadgame

Payload fields

FieldTypeRequiredDescription
field1int32requiredWire field extracted from the Nitro client parser.
field2stringrequiredWire field extracted from the Nitro client parser.
field3stringrequiredWire field extracted from the Nitro client parser.
field4stringrequiredWire field extracted from the Nitro client parser.
field5stringrequiredWire field extracted from the Nitro client parser.
field6int32requiredWire field extracted from the Nitro client parser.
field7int32requiredWire field extracted from the Nitro client parser.
field8int32requiredWire field extracted from the Nitro client parser.
field9int32requiredWire field extracted from the Nitro client parser.
field10stringrequiredWire field extracted from the Nitro client parser.
field11stringrequiredWire field extracted from the Nitro client parser.

Behavior

Sender

The server sends this message to inform the client about loadgame state.

Receiver

The client processes the received data and updates its local state accordingly.

Notes

  • No additional notes