games.game_center_stop_counter
Generated from
spec/protocol.yaml. Do not edit by hand.
Overview
- ID:
3191 - Header:
GAME_CENTER_STOP_COUNTER - Direction: Server to Client (
s2c) - Realm: Games & Entertainment
- Phase:
session - Since:
nitro-1.6.6 - Summary: Game center stop counter
Payload fields
No payload fields (header-only packet).
Behavior
Sender
The server sends this message to inform the client about game center stop counter state.
Receiver
The client processes the received data and updates its local state accordingly.
Notes
- No additional notes