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games.game_center_stop_counter

Generated from spec/protocol.yaml. Do not edit by hand.

Overview

  • ID: 3191
  • Header: GAME_CENTER_STOP_COUNTER
  • Direction: Server to Client (s2c)
  • Realm: Games & Entertainment
  • Phase: session
  • Since: nitro-1.6.6
  • Summary: Game center stop counter

Payload fields

No payload fields (header-only packet).

Behavior

Sender

The server sends this message to inform the client about game center stop counter state.

Receiver

The client processes the received data and updates its local state accordingly.

Notes

  • No additional notes