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games.game_center_joining_failed

Generated from spec/protocol.yaml. Do not edit by hand.

Overview

  • ID: 1730
  • Header: GAME_CENTER_JOINING_FAILED
  • Direction: Server to Client (s2c)
  • Realm: Games & Entertainment
  • Phase: session
  • Since: nitro-1.6.6
  • Summary: Game center joining failed

Payload fields

No payload fields (header-only packet).

Behavior

Sender

The server sends this message to inform the client about game center joining failed state.

Receiver

The client processes the received data and updates its local state accordingly.

Notes

  • No additional notes