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furniture.place

Generated from spec/protocol.yaml. Do not edit by hand.

Overview

  • ID: 1258
  • Header: FURNITURE_PLACE
  • Direction: Client to Server (c2s)
  • Realm: Furniture & Items
  • Phase: session
  • Since: nitro-1.6.6
  • Summary: Place a furniture item from inventory into the room

Payload fields

FieldTypeRequiredDescription
itemIdint32requiredInventory item ID to place.
xint32requiredTarget tile X coordinate (floor items).
yint32requiredTarget tile Y coordinate (floor items).
directionint32requiredRotation direction (0, 2, 4, 6 for floor items).

Behavior

Sender

Sent when the user drops a floor or wall item from inventory into the room. The type field differentiates floor from wall items.

Receiver

The server places the item and broadcasts furniture.floor_item_added (s2c 1534) or furniture.wall_item_added (s2c 2187). Confirmed in GLADIATOR.

Notes

  • No additional notes