furniture.place
Generated from
spec/protocol.yaml. Do not edit by hand.
Overview
- ID:
1258 - Header:
FURNITURE_PLACE - Direction: Client to Server (
c2s) - Realm: Furniture & Items
- Phase:
session - Since:
nitro-1.6.6 - Summary: Place a furniture item from inventory into the room
Payload fields
| Field | Type | Required | Description |
|---|---|---|---|
itemId | int32 | required | Inventory item ID to place. |
x | int32 | required | Target tile X coordinate (floor items). |
y | int32 | required | Target tile Y coordinate (floor items). |
direction | int32 | required | Rotation direction (0, 2, 4, 6 for floor items). |
Behavior
Sender
Sent when the user drops a floor or wall item from inventory into the room. The type field differentiates floor from wall items.
Receiver
The server places the item and broadcasts furniture.floor_item_added (s2c 1534) or furniture.wall_item_added (s2c 2187). Confirmed in GLADIATOR.
Notes
- No additional notes